Allkampf (MMA-Light)
Weight Classes
- -70 kg
- -85 kg
- +85 kg
- Weight classes may vary or be combined depending on the number of participants.
Skill Classes
- N-Class: up to 3 matches
- C-Class: up to 10 matches
- B-Class: up to 25 matches
- A-Class: 26 or more matches
General Rules
- Fight Duration: 2 rounds of 2 minutes with a 1-minute break between rounds.
- Fighting Style: Open to all martial arts and combat sports, independent of associations.
Attacks
Light contact to the head:
- Allowed only with padded parts of gloves and shin guards.
Full contact to the body and sides of the legs:
- Allowed with all parts of the body.
Attacks to the front of the legs:
- Allowed in clinch and on the ground.
- Push kicks:Allowed starting from C-Class.
Throwing Techniques
- Allowed as long as the opponent does not land on the head or neck.
Locking Techniques
- Allowed:Straight and twisted arm locksFoot and wrist locksStraight leg locks (for all skill classes)Twisted leg locks (starting from B-Class)Straight neck locks (starting from C-Class)Chokes, as long as the windpipe is not grabbed.
- Straight and twisted arm locks
- Foot and wrist locks
- Straight leg locks (for all skill classes)
- Twisted leg locks (starting from B-Class)
- Straight neck locks (starting from C-Class)
- Chokes, as long as the windpipe is not grabbed.
Ground Rules
- On the ground, the same rules for attacks apply as in standing. In addition, the front of the legs may also be attacked.
Prohibited Techniques
- Direct Atemis (strikes and kicks) to joints.
- Atemis to the back of the head, neck, or spine.
- Eye gouging.
- Fishhooking (inserting fingers into body openings).
- Finger locks (due to gloves).
- Twisted neck locks.
- Spine locks.
- Biting.
- Hair pulling.
- Slams (when the opponent is lifted off the ground).
- Grabbing clothing.
- Talking on the mat.
- Disrespectful behavior.
Special Rules for Youth-B
- In Youth-B, all attacks are performed with light contact.
Scoring System
- Judges: Two independent judges.
- Criteria:Effectiveness of attacks / damage inflicted (light contact attacks to the head are scored based on the damage they would have caused as full contact).Well-executed throws (with subsequent control and follow-up attacks).Ring control.
- Effectiveness of attacks / damage inflicted (light contact attacks to the head are scored based on the damage they would have caused as full contact).
- Well-executed throws (with subsequent control and follow-up attacks).
- Ring control.
Early End of Fight
- Body K.O.: If the fighter cannot continue within 10 seconds or loses consciousness.
- Referee Stoppage: In cases of no intelligent defense or health risks.
- Fighter or Coach Stoppage: Due to submission or injury.
- Disqualification: Due to rule violations or unsportsmanlike behavior.
Clothing and Protective Gear
- Clothing:Rashguard or tight-fitting shirt.Fight shorts, optional leggings.Alternatively, a Gi may be worn and can be grabbed.
- Rashguard or tight-fitting shirt.
- Fight shorts, optional leggings.
- Alternatively, a Gi may be worn and can be grabbed.
- Protective Gear:MMA sparring gloves.Thick shin guards.Mouthguard.Groin protector for male fighters.Optional chest protector for female fighters.
- MMA sparring gloves.
- Thick shin guards.
- Mouthguard.
- Groin protector for male fighters.
- Optional chest protector for female fighters.
Tournament Mode
- Nordic Round Robin Principle:Everyone fights everyone.Two losses result in elimination.
- Everyone fights everyone.
- Two losses result in elimination.
Disqualifications and Sanctions
- Violations of the above rules will result in a warning or disqualification, depending on the severity of the violation.
- Repeated violations will lead to immediate disqualification and possible further sanctions as determined by the tournament officials.
Referees and Decisions
- Referees' decisions are final and cannot be appealed.
- Referees have the right to interrupt the fight at any time to ensure the fighters' safety.
Location
Entries
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Grappling 20 EUR
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Striking (Light) 20 EUR
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Allkampf (MMA-Light) 20 EUR