Rules

Example text..

Eminence Grappling Rules

Takedown - 2 Points

• Anytime two opponents are on their feet and one forces the other to the

mat to a bottom position. Takedowns cannot be initiated while on the

knees.

• Snap down, spin and control. If the opponent lands on his knee, the

initiator must spin and control the opponent from behind his

shoulders. Upper body control variations do not matter so long as the

bottom player’s arms (A) are not holding the top player’s (B) legs

preventing B from moving to A’s back. Hand grips can be on the pants but

not arms holding the legs from bottom turtle. One knee must be on the

ground for 3 seconds for points to be given.

• Once a takedown is initiated, the athlete that controls top position for 3

seconds will be awarded 2 points.

• Once a takedown is initiated, if the opponent pulls guard, the athlete that

initiated the takedown will be awarded 2 points.

• All takedowns must start and stop in bounds.

Sweep - 2 Points

• First person to come on top in a double guard pull earns 2 points.

• In the case of a double guard pull the competitors have 20 seconds to

come on top are be penalized for stalling

• All sweeps must come from a guard. No sweep points are earned from

bottom side control, knee on belly or mount

• 50/50 sweeps are only awarded 1 time consecutively for each person. If

the position changes and then 50/50 is then established again the

competitors can earn 50/50 sweep points again

• If A attempts to sweep B, but B remains turtled, so long as A controls Turtle

from behind the shoulder, sweep points are awarded. This rule is the same

as “Snap down, spin and control” in the Takedown section.

Knee on Belly - 2 Points

• Points are awarded if the opponent is on their back or side.

• The knee in contact with their opponent’s belly must be the leg closest to

the opponent’s leg.

• The top athlete can only be awarded points if his free leg is posted on the

sole of their foot. The top athlete’s knee cannot touch the ground.

• Not awarded if opponent has spider guard.

Guard Pass - 3 Points

• A guard must be established for it to be passed.

• All limbs of the passer must be out of the guard. Cradles are considered a

guard pass

• Passer must clear the hip line of the guard player

• Points can be awarded to non-point worthy positions (i.e. Reverse

Mount). This would equal just a guard pass and not a combination of Guard Pass to Mount.

Back (Back Mount, Back Control, Body Triangle or Hooks) - 4 Points

• Back Control consists of 1 of 4 leg positions while behind an opponent

• Body Triangle – feet must not be inside opponent’s legs.

• Hooks - feet cannot be crossed.

• Legs are allowed to trap arms but are not allowed over the shoulder of

their opponent

• Back Mount - when a competitor has their opponent belly to the mat from

turtle with shins outside opponent’s hips

Mount (Reverse Mount, Technical Mount or Traditional) - 4 Points

• Traditional Mount – must have knees below the shoulder. A triangle is not

Mount.

• Technical Mount – may be awarded points if opponent is on their side.

• Reverse Mount earns no points

Points

  • All takedowns, guard passes, sweeps, knee on belly, mounts and back control must be held for 3

seconds for points to be awarded. No points will be awarded if the person doing the action is caught in

a submission. Only after the submission is no longer a threat will stabilizing time be counted for points.

Referees will count the stabilization time by vertically moving their fist from their shoulder to their thigh.

If the refs hit their thigh a third time, points will be awarded. If the count never touches the ref’s thigh a

third time, there is no point awarded

  • Points will not be awarded for competitors who voluntarily abandon a position and then regain that

same position.

  • Points can be awarded after the end of the match. If the referee has begun to count stabilizing time

during the match period and the clock expires the points will be awarded to the person controlling their

Position.

  • No points will be awarded outside of the mat boundary line. All points must be scored inside the

competition ring

  • Restarts in Gi divisions with a lapel taken out or being used will be left out and restarted with the belt

tied and the lapel shall be restarted in the same grips

Advantages

  • Advantages are only awarded for strong submission attempts. The submission must be defended for

the advantage to be given. If the submission was not defended, it would cause a tap. There needs to be

no more needed steps to apply the submission. There is no time requirement for a submission to be

held to be awarded an advantage.

Additional Kids Division Rules

  • Kids are not permitted to “jump” to gain a closed guard. They are required to pull guard. They cannot

have both soles of their feet leave the ground for a guard jump or back take. The kid’s divisions are not

allowed to jump on top of any standing opponent for safety reasons. The back and side positions when

standing are included in this rule.

  • Kids must pull guard with a submission from standing. Standing submissions are not permitted and will

result in disqualification if their opponent taps. If a referee is able to stop the submission before a tap

happens, the submission will not be restarted. The two competitors will start from a neutral standing

position in the center of the mat and attacker will be penalized. Flying submissions are legal versus a

seated position.

Example:

A is standing, B is sitting Butterfly, A can jump to a triangle because the danger of breaking knees is

changed.

  • All Guillotines, Arm Triangle variations, all shoulder lock submissions and pulling the head of a Triangle

are legal. No submissions below the waist are legal for kids’ divisions.

Hand over mouth suffocation techniques can only be attacked from the back.

Submission

  • A competitor wins via submission by forcing an opponent to:

• Physically tap two (2) times

o Tap with hand on an opponent or on the mat

o Tap with foot on the mat

• Verbally tap

o Request the referee to stop the match

o Make any noise that sounds like pain while a match is in progress

o Crying during a match is a verbal tap

Referee Stoppage

The referee can stop a match anytime the referee feels a competitor is caught in a submission that could cause an injury.

Rule infractions

These infractions will result in the competitor being disqualified. The fouls are not limited to, but

Include:

• Slamming – Any intention to cause injury, damage, or concussion to their opponent to escape a

submission or points being scored. Shaking an opponent off and the opponent off and the

opponent falling to the mat is not a slam.

• Clawing, pinching or twisting of skin

• Use of foul language

• Immoral acts directed towards any member of the staff, crowd or competitor

• Malicious conduct

• Any contact with the referee (medical issues are permitted)

• Interference by a coach

• Attacking an opponent after a match has been stopped

• Performing any illegal submission attempt for that division

• Only 1 coach per competitor is allowed in front of the barricades and must remain in the coach’s

chair for the duration of the match.

• Performing any illegal submission attempt for that division

Unsportsmanlike conduct

These infractions may result in the competitor being disqualified or a warning/penalty being

assessed. The fouls are not limited to, but include:

• Striking of any type

• Biting

• Spitting

• Eye gouging

• Groin attacks

• Hair pulling

• Fish hooking

• Small joint manipulation

• Putting fingers in any orifice

• Excessive talking during the match

• Unsportsmanlike conduct from the competitor’s coach and or teammates

Kids - Regular Common Submissions are permitted. No Lower body submissions. No Cranks. No Spine locks. No Small Joint Submissions. No Scissors. No jumping guard. 

Judo Rules - Standard USJF rules apply

Contact

Entrées

  • Boys Gi 40 USD
  • Girls Gi 40 USD
  • Juvenile Boys Gi 40 USD
    16-17 years
  • Juvenile Girls Gi 40 USD
    16-17 years
  • Male Gi 40 USD
    18 years and above
  • Female Gi 40 USD
    18 years and above
  • Male Absolute Gi 40 USD
  • Female Absolute Gi 40 USD
  • Junior Girls - Judo 40 USD
    9-11 years old Girls
  • Junior Boys - Judo 40 USD
    9-11 years old
  • Teen Girls - Judo 40 USD
    13-15 Girls Judo
  • Teen Boys - Judo 40 USD
    13-15 Boys Judo
  • Junior Adult Women - Judo 40 USD
    16-20 years old Women
  • Junior Adult Men - Judo 40 USD
    16-19 years old Men
  • Senior Women - Judo 40 USD
    Ladies 20 and up
  • Senior Men - Judo 40 USD
    Men 20+ years old
  • Boys NoGi - Grappling 40 USD
    6-17 years
  • Girls NoGi - Grappling 40 USD
    6-17 years
  • Male No-Gi - Grappling 40 USD
    18 years and above
  • Female No-Gi - Grappling 40 USD
    18 years and above

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