submission war 7
Underground Grappling Event
INFORMATION
Underground Grappling Event
(PLEASE ARRIVE ON TIME FOR YOUR AGE BRACKET)
Our Venue is at the back of the plaza. However, please be sure to park in front of the plaza, or across the road where Farmboy is. We will not be responsible for what happens to your vehicle!
If you are coming across a national border, please be sure that you can make it on time.
If you are alone in your weight division, you will be moved to the closest division to help find you a match. You will most likely be moved up, but if required we will move you down for best match-ups. For white and blue belts, everyone is welcome to try out our absolute division, which is the biggest division in our tournament. Let us know if you have any questions.
Submission War has 3 goals:
- To make fights entertaining and submission oriented.
- To make tournaments cheap and available to everybody.
- To increase tournament frequency in order to make competitors better prepared for national and international events.
PLEASE BE SURE TO READ THE RULES!!!
The Event will start at 10am. Please Grab a hotel if you are more than hour drive away from us. However, depending on the number of people, we may start the event an hour or 2 earlier.
The first day kids and teen should come at 10 am, adult white and blue belt should come at 11 am and purple, brown and black at 1 pm.
The rules of this tournament are based on ADCC rules.
FIGHT DURATIONS
Kids 4-6, 6-7, 8-9 years old:
6 minutes 6 minutes over time
Adults and Teens
White: 3 Minutes Submission Only, 3 Minutes Points. 3 Minutes Overtime
Blue: 4 Minutes Submission Only, 4 Minutes Points. 4 Minutes Overtime
Purple: 6 Minutes Submission Only, 6 Minutes Points. 6 Minutes Overtime
Purple, Brown, Black: 8 Minutes Submission Only, 8 Minutes Points. 8 Minutes Overtime
Purple, Brown, Black Heel Hooks (HH): 10 Minutes Submission Only, 10 Minutes Points, 10 Minutes Overtime.
First half is Submission Only, then we continue onto other half for Points. If the competitors are still on tie, we will do a standard OT round. If the scores are still on tie after Regular OT, then they will move onto modified EBI overtime.
KIDS RULES 4-6 YEARS OLD
Every time one of the kids mounts, takes the back or closes their guard for 3 seconds we stop the fight, that participant will be awarded one point and will start again.
Belly down mount, after 3 seconds is an ippon.
The first competitor to reach 3 points wins.
No submissions allowed.
KIDS RULES 6-7/8-9 YEARS OLD
To gain points, positions must be held for 3 seconds
Pulling guard during submission only = Minus 1 point
Side control = 2 points
Direct mount after passing guard from standing = 4 points
mount after side control = 1 point
Back control (body triangle or hooks) = 4 points
Takedown (rib cage and pelvis on the floor for 3 seconds) = 2 points
Closed guard = 1 point
Triangle = 2 points
411 with control of one leg = 2 point
Regular Overtime: Athletes are given more additional options for points
Sweep: 2 Points
Turtle top: 1 Point
Knee on belly must be at the center for 3 seconds, with the opponent being flat on the ground.
When participant reaches either mount or back control for 1 minute, without changing position, the two participants will be stood up and will start again
The first to reach 10 points will win in normal or over time.
No Submissions.
If the points are the same after 6 minutes, there will be 6 minutes overtime and the following rules are added
TEENS/ADULT AND MASTER RULES
Positions must be held for 3 seconds to gain points.
Competitors are not rewarded for farming points by simply repeating locking or controlling motion. Ex. opening and closing triangle without resetting away from the position.
For takedowns and side controls, You only need one shoulder on the ground for 3 seconds for points.
Knee on belly must be at the center for 3 seconds, with the opponent being flat on the ground.
A Sweep is only considered when an Athlete goes over the other and goes at least on their knees.
To make fights more exciting, competitors who pull guard will be given a penalty point. (Ex. Directly sitting, Turtle or pulling before a takedown has taken place)
However, If an athlete manages to go straight into submission position, they will not lose any points. This also applies to the points phase, if the athlete manages to go straight into closed guard, they will not lose any points.
You may pull guard without losing point after a takedown attempt happens, only after you decide to go to turtle for 3 seconds. The reason behind this is because if you wish to pull guard, you have to give a bad position to your opponent.
It may be contradictory, but Full Closed Guard are given a point because we believe athletes should be rewarded in closed guard, since you can do a lot in that position, in comparison to other guards. To simply put, you can risk pulling guard during submission only phase, but you will not be rewarded until points phase.
Submissions
First Half of the fight is submission only.
The referee can stop a fight and give the win if crucifix crank are lock below HH division.
We allow things such as covering mouth and nose, however intentional eye poking will get you disqualified immediately. You may peel off fingers with your own but are not allowed to submit or break them intentionally. No striking is allowed.
All Leg locks such as Knee bar, Toe Hold, Electric Chair are all allowed from White Belt. (EXCEPT HEEL HOOKS) Tap Early!
Escape Slam, Crucifix Neck Crank and heel hooks are allowed only in Heel Hook Division (HH)
With teens, the referee can stop the fight and call a win if he considers there to be a high risk of injury. (right before armbar etc.)
Chokes are not allowed until 14 years old.
Points Phase
Pulling guard (sitting, turtle etc) = Minus 1 point
Side control = 2 points
Mount from side control = 1 point
Direct mount after passing guard or takedown from standing = 4 points
Back control (body triangle or hooks) = 4 points
Takedown (pelvis and rib cage on the mats) = 2 points
Closed guard = 1 point
Triangle = 2 points
411 with control of both legs = 2 point
Locked Submission Sweeps (Kimura, Omoplata, Guillotine, SAL) = 2 points
Regular Overtime: Athletes are given more additional options for points
Sweep: 2 Points
Turtle top: 1 Point
Submission War EBI Overtime
-Competitors get to choose to either attack from the back or 'spiderweb' armbar position, and take turns-If one competitor submits, the other has to submit faster or lose the fight-If both competitors escape, the one that escapes the fastest wins.If neither escapes after 2 minutes we do another round
-Competitor A, will stand and grab their opponent B however they want. The goal is for competitor A, to sweep, take the back or submit.
-Competitor B, must escape, sweep, take the back. This must happen in less than 2 minutes.
Then we give the opportunity to competitor B
The winner will either win both rounds, mark points faster or escape faster.
If there is no winner, we continue the rounds starting on your feet.
ABSOLUTE
Everyone is welcome and encouraged to participate in our Absolute Division.
The winner of absolute division purple/brown and black HH will be invited to teach a seminar at BJJ Battalion.
PS: we only refund 75% of the money
No medals or podium
This is an in house event.
Wpisy
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Kids 51.50 CAD4-9 years old
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Teens 51.50 CAD10-17 years old
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Adult Male No-Gi 51.25 CAD18 years and above
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Adult Female No-Gi 25.75 CAD18 years and above
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Absolute Division 10.30 CAD